Category Archives: Game Development

Guest Post: On Combat

Guest post by Chris Carson, lead programmer Noble Armada: Lost Worlds bears a strong resemblance to a “naval combat” game set in space. By that, we mean winning the game requires you to properly maneuver the various vessels in your fleet to eliminate or subdue the enemy ships. Many of the concepts you would find […]

NALW Kickstarter Next Week

Developer Diary 12 Kickstarter recommends giving a campaign at least three business days to get approved. We submitted the Noble Armada:Lost Worlds Kickstarter yesterday (Presidents Day) and got immediate approval. Now the race is onto have everything else in place before Monday, Feb. 26, when we plan to launch the Kickstarter. The only other crowdfunding […]

Lost Worlds, Found Logo

Developer Diary 11 Along with the new game name, we need a new logo for Noble Armada: Lost Worlds. I have two examples here. Do you have a preferences? Fiery Background 2. No Background

Name Found: Lost Worlds

Developer Diary 10 Thanks to everyone who weighed in on the name change for our new Noble Armada PC game, whether it was on this blog, Facebook or via Twitter. There were lots of good thoughts, but “Lost Worlds” was clearly the winner. We will officially be promoting it as “Noble Armada: Lost Worlds. A […]

What’s in a Name?

Developer Diary 9 Our working title for the game has been Fading Suns: Noble Armada, but we’ve begun to have  few concerns about it. The main issue is that our friends at Ulisses Spiele are getting ready to launch the fourth edition of the Fading Suns rule book, and we don’t want searches for the […]