Category Archives: Fading Suns
The Shape of the Future
As opposed to many theorists who like discussing video games, Scott Steinberg actually spent his time in the trenches, working on game dev and publishing, before moving more firmly into writing about the future. That might help explain why I have been enjoying his “The Shape of the Future” (written with Aric Dromi Jankov) and […]
Launching in a Recession
We have gotten a lot of great response since we announced last week that Emperor of the Fading Suns is finally coming to Steam on April 4 (Wishlist it now at https://store.steampowered.com/app/2799350/Emperor_of_the_Fading_Suns_Enhanced/). In fact, really the only negative response I have heard has been from fans worried about us launching our game during an economic […]
Emperor of the Fading Suns Timeline
We released a free demo of Emperor of the Fading Suns Enhanced on Steam and GOG (please wishlist us on Steam and it generated a number of questions. I posted this timeline in hopes of clearing up some of the confusion. 1997: HDI released the original Emperor of the Fading Suns (EFS) 4x game, part […]
What Gaming Achievements Do You Like?
What game achievements do you like?
More Thoughts on AI and Fading Suns
In one recent conversation of current artificial intelligence trends, the discussion turned to how AI would contemplate religion. This is on of the robots I enjoyed designing for Fading Suns – a golem programmed to both accept and analyze the precepts of the Universal Church. PCs who encountered it would find it the most fervent […]