20 Ranks in Sleep

Sleep has long been the most useful spell for low-level Magic users and wizards in D&D. I never thought I would include it as a skill on a character sheet, but for infants and toddlers, it is a key stat. I have to admit, however, that as parents, RPGMom and I really failed our sleep training rolls. RPGBaby started life sleeping wonderfully through the night, but for various reasons our pediatrician strongly suggested we start waking her up every few hours. Unless RPGBaby was really exhausted, she has not slept straight through the night since. At some point, generally between 2 and 4 am, she would end up in our bed.

However, with RPGBaby coming up on two years, RPGMom recently began telling her how wonderful it is for her to have her own bed and room. Last night, while RPGBaby woke up unhappily a couple times (once all tangled in her blankets), she stayed in it until past 7 am! When she finally came to our bedroom, she proudly announced that she “slept in (RPGBaby) bed!” Definitely a critical sleep roll. That may be part of the reason RPGMom totally fumbled her own sleep roll last night …

Last Week’s Level Up

Almost two, and RPGBaby had a number of level ups last week:

  • First time unzipping and taking off her own coat (without assistance);
  • First time putting on her own shoes (again without assistance); and (most important)
  • First time staying up past her bedtime gaming!

 

Sneak Attack!

Sneak Attack is a Rogue’s best feature, and every dad has a bit of the rogue in him. I use sneak attack very rarely, but it has been very effective every time I did.

Both times I instigated a sneak attack against RPGBaby, it was well planned and perfectly timed. The first time, shortly after she began crawling, revolved around the cat’s bowls. We had warned her off them, but I saw her eyeing them.

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Update: Counting to D10 … er, D12

Before I posted that RPGBaby’s focus on D6s had both helped and maxed out her counting ability. Two weeks ago, however, she broke through that barrier and began counting reliably and clearly to 10. She also reliably recognizes the numbers even when they are out of order. She happily counts to 10, and gets elated when she reaches that double-digit cap. Now, she has already sped past that and can reliably count to 12. I think it was the training with the GreatAxe …

Fading Suns: Noble Armada Greenlight

We are currently trying to get Fading Suns: Noble Armada greenlit on Steam, and would really appreciate your support: http://steamcommunity.com/sharedfiles/filedetails/?id=220478303

A number of people have asked why we are working on a Noble Armada computer game and not Emperor of the Fading Suns II. The short answer is that EFS took an exponentially larger budget than we have for this game.

The more detailed answer is that we designed the Fading Suns universe to explore it in a number of different ways and from a number of different perspectives.

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