Tag Archives: game dev
TBT: Vague Thoughts on Game Writing from 2012
I posted this in April 2012 on my old blog. Thought I would share it again for Throw-Back Thursday. We had a good GGDA meeting (okay, party) at Mowgli to celebrate the release of their Songster Facebook game. Fun mix of people – pros, amateurs, students and outsiders; artists, coders, musicians, business folks and writers. […]
IGDA Advocacy Training at GDC, Part 1
A week from today I have the privilege of running the IGDA Advocacy session at GDC. Officially titled “IGDA Anti-Censorship & Social Issues Committee Presents Advocacy Training: The Spotlight is On!”, this is part roundtable, part workshop. In the decades I have been part of the game industry, I have seen innumerable needless controversies pop […]