Tag Archives: games
Research Does Not Always Mean Playing Games …
But it usually does. I’ve done a lot of “research” over the years, and much of it translated into actual design theory. However, especially when playing Civilization until 5 in the morning, gaming can be even more fulfilling than research 🙂 However, I think I have learned what I need to from many of the […]
PAC Attacks and Advice to New Grads
Many colleges and universities bring in groups of industry experts to advise them on how to improve their program or help their graduates find jobs. Tonight the Art Industry of Atlanta brought in a particularly good mix of veteran game designers, animators and former grads to share insights. Many of the PAC’s comments were spot […]
FSNA Bug Hunting
One of my personal GDC highlights was meeting with the Fading Suns: Noble Armada programmer and getting the latest build of the game working on my new iPad. Now the playtesting starts in earnest. Playtesting, also known as Quality Assurance (QA) and bug hunting, gives people the idea that all we do is sit around […]
Latest Noble Armada Trailer
Hey all, we have a new build of the Fading Suns: Noble Armada mobile game. Here’s a sneak peak!
IGDA Advocacy Training at GDC, Part 2
First of all, yesterday I wrote that one thing all advocates should do is celebrate their successes, so here we go: Yesterday the Georgia House Ways and Means Committee voted unanimously to extend the video game tax credit which has done so much to empower our industry here. While we still have much to do […]