Tag Archives: QA

Bug Hunting Baby

When I cry, there can be any of a myriad number of reasons – pain, sadness, lag, death of a character, rolling too many fumbles, existential angst, lack of coffee, existential lack of coffee, etc. – but our daughter is much more of a stoic than am I. When she cries, there is one of […]

Tasking with Baby

Happy Father’s Day! Today has brought to mind the new way I am handling my task lists. Most game devs utilize some form of a task list, be it as a Gantt chart, a milestone checklist, or a bunch of posties (not pasties) littering the office. For me, one of the learning experiences in having […]