Category Archives: HDI

Seeking the Wisdom of Crowds – Stretch Goals

Kickstarter Diary 2 We are planning to start a Kickstarter soon for Fading Suns: Noble Armada, and we could really use some input from you. While finishing the game, we realized that with a little more time and money we create some very cool additions to the game that we had not planned. One of […]

FSNA: Noble User Interface

Developer Diary 5 As I noted in an earlier dev diary, the traditional RTS movement interface has a player select a unit (or group of units) and then select a point on the map where they should move or an enemy unit/structure for them to attack. There may be other bells and whistles (formations, speed, […]

What is Fading Suns: Noble Armada?

Developer Diary 2 Holistic Design Inc. first released the Fading Suns universe in the role playing game of the same name (Check out Ulisses Spiele’s plans for the tabletop game). Emperor of the Fading Suns was our first computer game set in the universe. A few years later we began work on the Noble Armada […]

Live Playtest of Fading Suns: Noble Armada

Developer Diary 1 It’s always scary to debut your game to new eyes. We want the feedback and criticism, yet are afraid of it at the same time. What if there really is a bug? Time to turn on the anti-negativity shields, don the rose-colored spectacles, and rush into the fray … or at least […]

My Dragoncon 2017 Schedule

Got my Dragoncon schedule. 10 pm Sept. 2:  Hilton Room 208-209 Virtual Reality/Augmented Reality: How Crazy Can the Future Really Get? We are just scratching the surface of virtual reality, augmented reality, and immersive tech. Zombie games, Saturn voyages, military exercises, 360-degree movies: That’s just the beginning of a universe of applications. What are the […]