Author Archives:
TBT: Vague Thoughts on Game Writing from 2012
I posted this in April 2012 on my old blog. Thought I would share it again for Throw-Back Thursday. We had a good GGDA meeting (okay, party) at Mowgli to celebrate the release of their Songster Facebook game. Fun mix of people – pros, amateurs, students and outsiders; artists, coders, musicians, business folks and writers. […]
Gaming Fatherhood
Introduction to RPGDad, or All I Need to Know about Fatherhood I Learned from Some Little Tan Books I have been an employee, boss, student, professor, mentor, mentee and more, but I think little has prepared me for the details of fatherhood as much as has my role as a gamer (maybe that just shows […]
Research Does Not Always Mean Playing Games …
But it usually does. I’ve done a lot of “research” over the years, and much of it translated into actual design theory. However, especially when playing Civilization until 5 in the morning, gaming can be even more fulfilling than research 🙂 However, I think I have learned what I need to from many of the […]
Testify! Speaking at Legislative Hearings
Witnesses at Congressional hearings in DC often seem to be spending most of their time listening to Congressmen grandstand rather than actually testifying. I’ve testified four times in the past few months before Georgia legislators, and found the experience very different from the televised spectacles. Perhaps it is because tax issues do not get the […]
PAC Attacks and Advice to New Grads
Many colleges and universities bring in groups of industry experts to advise them on how to improve their program or help their graduates find jobs. Tonight the Art Industry of Atlanta brought in a particularly good mix of veteran game designers, animators and former grads to share insights. Many of the PAC’s comments were spot […]