Multiclass Baby

As a game designer, I have always preferred skill systems, where characters slowly progress in certain abilities, rather than a leveling system, where all of a sudden they gain a number of new powers. In watching RPGBaby develop, however, I have become more of a believer in the leveling process.

Her ability to stand up was a perfect example of this. One day in her seventh month I put her to sleep in a co-sleeper next to my desk and proceeded to pretend to get some work done. Suddenly I looked over, and, not only had she pulled herself into a sitting position, but she had grabbed the co-sleeper’s bars and pulled herself all the way to her feet. She stood there staring at me, rocking back and forth, contemplating a quick swan dive over the short bars to the barely carpeted floor below. Needless to say, co-sleeper time is now heavily monitored

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RPGBaby is now in her eighth month, and we have seen a number of firsts in this period. After revving her motor all through month seven, she suddenly made forward crawl momentum without immediately collapsing. One day she was unable to move forward. The next day she could go several feet. The day after that she was across the room and heading for the good Scotch. It is as if she just killed the number of kobolds she needed to get her first level in Crawl. I could hear the ding in the background (or that might’ve been me popping a blood vessel as I chased after her).

She also became a Level One Speaker in month 8, using “Kit Cat” (or “KiCa”) to refer to our cat and to nothing else. I think she will reach Level Two when other sounds also apply to only one thing. I do not mind that “Da Da” seems to apply to everything. She will point at me and say, “da da,” and then point to the bathroom and say, “dada.” I like to think that is art commentary, not a reflection of how long RPGDad stays in there.

It bothers me a little when she points to her Superman doll and says, “dada,” but that is only because Lois … I mean, RPGMom … refers to RPGBaby too often as her “Supergirl.”

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Unfortunately, in month 8 she also gained Level One Separation Anxiety. I am glad to say that people who know me well believe it is not long before she gains Level One Embarrassed by Father, which will counterbalance some of that.

FYI, RPGBaby helped write this article. I was working on an iPad with a Bluetooth keyboard, and she quickly figured out that the keyboard had an impact on the screen. She began hitting the keys, but only watching the screen. Apparently Level One iPadding allows you to type, “tmoihmgnij.” Then again, so does Level One Internet Troll …

Andrew Greenberg Wins Georgia Highlight Award at 2016 Georgia Entertainment Gala

Thanks to the Georgia Gala for this award in recognition of my work as a game designer and on behalf of Georgia’s blossoming entertainment industry. It was an honor to be recognized in this way. The text of my speech is below (though I went a bit off script) and you can see a video of most of it HERE (though the video does cut off the nice response to me thanking RPGBaby). The nomination video is HERE.

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Photo by TJ Mihil

“First I would like to thank my two business partners – my wife, Meldrena Chapin, and our eight-month-old daughter Sage.

I would like to accept this award on behalf of the almost-500 members of the Georgia Game Developers Association. Georgia has become one of the 10 largest states for game dev and digital entertainment. Not only do we have industry leaders like Hi-Rez Studios, Tripwire Interactive and Xaviant, but we also have studios on the bleeding edge of technology. Many of you heard that there were 30 virtual reality productions at Sundance this year. Georgia is home to some of the top VR companies in the world, like Soverance Studios and Pulseworks Interactive.

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Haunted House Tycoon Finally Gets Day in Court

USPTO Announces Oral Hearing in Long-Running Game Industry Trademark Dispute for Feb. 26

ATLANTA (Feb. 2, 2016) — The United States Patent and Trademark Office announced oral hearings in one of its longer-running oppositions, Atari Interactive’s attempt to keep independent game developer Hazy Dreams of Infinity from using the words “Haunted” and “House” in the title of its upcoming “Haunted House Tycoon” game. First filed on Dec. 13, 2011, the case has dragged on even as Atari tried to get into making gambling products, went into bankruptcy and sold off its most valuable brands.

“Atari has a horrible reputation for attacking independent game developers, including recently going after TxK developer Jeff Minter,” said Andrew Greenberg, president of Hazy Dreams of Infinity. “Trying to claim no one else can use the words ‘Haunted’ and ‘House’ is especially ridiculous, considering games have been using the term ‘Haunted House” in titles ever since Magnavox released a game by that name for the Odyssey in 1972.”

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-100 to Hit with Solid Foods

One of the fascinating things about watching RPGBaby learn is realizing just how much we take for granted about even the most basic skills. Take eating (but don’t you dare take my food). I’ve written before how even breast feeding is not wholly instinctive in humans but must be developed. I realized spoon feeding would be much the same, but did not understand how elaborate the steps could be.

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It began with RPGBaby copying our eating habits at mealtime. Let’s hope she copies RPGMom’s table manners more than she does RPGDad’s, and takes at least 10 years to realize Cheetos are a food group. We gave RPGBaby a little wooden spoon and she had a wonderful time poking herself in the eye with it.

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Entrepreneurship at SIEGE2015

As I mentioned in my last post, a number of themes have shown up since we put the SIEGE program book online. Last time I talked about breaking in. This time I want to explore all the entrepreneurship discussed therein.

The main one is our (free) Investment Conference from 9 am to 3 pm Friday. More than 25 investors and industry leaders are going to hear pitches from 10 companies looking to expand their operations. This is a great opportunity to see how it is done and get an inside look at some innovative companies as well.

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