Tag Archives: game dev
Fading Suns: Noble Armada Greenlight
We are currently trying to get Fading Suns: Noble Armada greenlit on Steam, and would really appreciate your support: http://steamcommunity.com/sharedfiles/filedetails/?id=220478303 A number of people have asked why we are working on a Noble Armada computer game and not Emperor of the Fading Suns II. The short answer is that EFS took an exponentially larger budget […]
Honored to be Named Digital Media Game Changer by TAG
FOR IMMEDIATE RELEASE Andrew Greenberg Among Hub Magazine’s 2016 Media Technology Game Changers Technology Association of Georgia (TAG) publication releases latest issue focused on Digital Media & Entertainment Technology. ATLANTA, GA — September 28, 2016— The Technology Association of Georgia (TAG), one of the nation’s largest state trade organizations dedicated to technology and innovation, recently […]
Entrepreneurship at SIEGE2015
As I mentioned in my last post, a number of themes have shown up since we put the SIEGE program book online. Last time I talked about breaking in. This time I want to explore all the entrepreneurship discussed therein. The main one is our (free) Investment Conference from 9 am to 3 pm Friday. […]
Break into the Game Industry at SIEGE
We posted the SIEGE program book online today, and looking at it, I saw a number of themes appear that had not been consciously included (but which I will now pretend we meant to do all along).
Bug Hunting Baby
When I cry, there can be any of a myriad number of reasons – pain, sadness, lag, death of a character, rolling too many fumbles, existential angst, lack of coffee, existential lack of coffee, etc. – but our daughter is much more of a stoic than am I. When she cries, there is one of […]