Author Archives:
Live Playtest of Fading Suns: Noble Armada
Developer Diary 1 It’s always scary to debut your game to new eyes. We want the feedback and criticism, yet are afraid of it at the same time. What if there really is a bug? Time to turn on the anti-negativity shields, don the rose-colored spectacles, and rush into the fray … or at least […]
Good Interview on WABE
Rose Scott does such a good job with interviews. It was definitely a pleasure to be on her show, alongside Eagle Rock’s Beth Talbert: https://www.wabe.org/episode/closer-look-dekalb-entertainment-commission-local-outreach-puerto-rico/
My Dragoncon 2017 Schedule
Got my Dragoncon schedule. 10 pm Sept. 2: Hilton Room 208-209 Virtual Reality/Augmented Reality: How Crazy Can the Future Really Get? We are just scratching the surface of virtual reality, augmented reality, and immersive tech. Zombie games, Saturn voyages, military exercises, 360-degree movies: That’s just the beginning of a universe of applications. What are the […]
Never Thought I Would be Quoted on ESPN
http://www.espn.com/esports/story/_/id/20381809/georgia-state-esports-focus-visionary-step-school
Livestreaming Your Way to a Better Game, Part 1
For years we developers had it drummed into our heads to never allow public scrutiny of a game until it was ready for prime time. The (warranted) fear is that negative previews can haunt a game long after it launches, no matter how good it becomes. Livestreaming has a similar dictum – if you want […]